Senior Technical/Gameplay Animator @ No Goblin '19-Present
Technical Animator at Bluepoint Games '19-'20
I love creating fulfilling game-play experiences alongside a team of passionate creators. I work well with people and enjoy learning new skills and teaching my peers what I know so we can collectively create something great. I'd love to join an exciting and passionate team!
Led animations, gameplay integration and cutscene development
Cleaned motion capture data for player character, enemies, bosses and NPCs. Integrated animations into proprietary engine.