Jamie Lozada
Jamie Lozada
Senior Technical & Gameplay Animator
Houston, United States

Summary

Senior Technical/Gameplay Animator @ No Goblin '19-Present

Technical Animator at Bluepoint Games '19-'20

I love creating fulfilling game-play experiences alongside a team of passionate creators. I work well with people and enjoy learning new skills and teaching my peers what I know so we can collectively create something great. I'd love to join an exciting and passionate team!

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Skills

Digital Painting3D Animation3D ModelingCharacter ModelingDigital SculptingFacial Rigging & AnimationHard Surface ModelingRiggingCharacter AnimationFacial animation

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
3DCoat
3DCoat
Premiere
Premiere
Audition
Audition

Reel

Productions

    • Video Game
      Snap & Grab
    • Year
      2026
    • Role
      Senior Technical Animator
    • Company
      No Goblin
    • Video Game
      Demon's Souls (2020)
    • Year
      2020
    • Role
      Technical Animator
    • Company
      Bluepoint Games

Experience

  • Senior Technical Animator at No Goblin
    November 2020 - Present

    Led animations, gameplay integration and cutscene development

  • Technical Animator at Bluepoint Games
    Austin
    June 2019 - August 2020

    Cleaned motion capture data for player character, enemies, bosses and NPCs. Integrated animations into proprietary engine.