UE4 Animation State Machine for Falling/Landing Locomotion
UE4 Root Motion Character Turning
Technical Animation from my 2019 Group Senior Thesis "OASIS" at Ringling College of Art & Design. Showcases context-dependent falling, landing, and movement states
Enn's Character Modeling, Rigging, Texturing and Animation are my own.
Environment Art and Textures done by Alex Charnes & Ruben Puccinelli